Posts Tagged ‘Media’

Violent Media to Blame…?

Posted: April 4, 2012 by Alan Hardcastle in CMP 10_12, Critical Responses
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A couple of interesting news articles that directly influence our study. Remember, part of the piint of doing this is not to prove a connection, but examine the possible connection between Media violence and real life violence.

First up – primary school children are copying “video Game Violence” in the playground. It covers a range of issues, but it is important to separate some of the statements. Read The Guardian article.

The teachers fear that by spending hours alone playing the games, children could become anti-social and slow to develop speaking and listening skills. Many pupils arrive at school exhausted having played the games until the early hours of the morning, they said.

Now, are the games directly responsible for effecting children to become anti-social, and retarding basic soft skills? Or is the lack of sleep causing this? Just because we see a correlation, does not mean it is a direct connection.

And coverage from The Sun and The Daily Mail on the 14 year old who murdered his mother. Lots of focus on his love of Violent Games, Videos and Coronation Street. What’s to blame…?

‘It must have had an impact because any normal thinking person wouldn’t have done what he did unless he got something imprinted in his brain from what he watched

Both articles make lists of the films he watched, but tend to skip past naming specific games. Interestingly, The Evil Dead is implicated  – the original film was one of the films classified as a “Video Nasty” in the 80’s, and was only available as an edited version for about 20 years.

Both articles imply a copycat effect – ie people consume the media and then try to act it out. This could be a blurring of the lines between reality and fantasy, but that would be an assumption. If the fantasy world is being confused with the real world, that would be an separate psychological issue.

We also have an implication of desensitization – if children consume lots of violent media, they are more likely to be able to commit it. There are arguments against this, mainly that the desensitization would only apply to media violence – however, if someone is confused about the difference between fact and fiction…?


There are numerous scare stories in the press to say that violent TV, Film and Games make audience more aggressive. But how do they know? How do they come to these conclusions?

You are asked to conduct audience research into media violence and come to your own conclusion about the effects of media on a chosen group. You will look at the theories on media effects and apply these to a media product.

Hypothesis –

Violent media creates a violent society.

A combination of violent TV, Films and Games creates people who find violence more acceptable. You can see this in how the media has become more violent over the past 30 years. Video Games, Video and the Internet have brought it all into the home and created a more violent society.

 You will investigate this using a combination of 1st and 2nd hand research, and present a report that either supports or disagrees with this hypothesis.

We are looking at audience research. There are two major studies that define the field other than as market research.

See Nationwide Study by Morley and Wiring the Audience by McDougal

Plus, a research study using GTAIV.

And in the Library, there are books discussing this exact topic.

Steven J KIRSH (2006) Children, adolescents, and media violence : a critical look at the research  302.23083

Karen BOYLE (2005) Media and violence : gendering the debates   302.23

Martin BARKER (2001) Ill effects: the media violence debate 2nd ed. 302.23

This blog is designed to take you through this project 1 step at a time.