Posts Tagged ‘TV’

FMP Overview

Posted: November 18, 2016 by Alan Hardcastle in CMP 15_17, General
Tags: , , , , ,

 In this project you will devise a sequence featuring Visual and special
effects, script is, shoot it and design the sound.

You could recover Film and / or TV with this – as long as it meets the

  • The final sequence must be up to 5 minutes long
  • You will have devised, tested and implemented a Visual Effects Sequence
  • You will have devised, tested and Implemented a Special Effects Sequence
  • You will have undertaken Pre Production ( for the effects and for
    the sequence)
  • You will have Directed & Shot the effects sequencesYou will
  • have edited the effects sequences
  • You will have devised the sound design for the effects sequence (and contributed to the overall sequence)

As we progress through the project, you will set further tasks to do
dependent on your chosen direction of study.

 You will need to construct a personal plan to show what you are doing
and how it fits in with the units you are covering.

So, for example…


Unit Criteria

Submission Date

Research Simple VFX

  • Get hit by a car (Road Safety Advert)
  • Landing like Hancock / Man of Steel
  • Green screen in a location (including
  • Crawling out of a TV (The Ring)
  • Lightsabers (Star Wars)

Look at how they were used in the film / TV show

Use at a tutorial to recreate it

Produce a VFX Breakdown to show how you did it

Unit 44, outcome 1







Unit 44, outcome 2








Look at professional
SFX / VFX breakdowns: for example –

  • Superman
  • American Werewolf in London
  • Scanners
  • Star Wars (1-7)
  • Lord of the Rings / Hobbit
  • Jurassic Park
  • Avatar
  • Etc

Unit 44, outcome 1

Unit 45, Outcome 1



Simple SFX Tests:

  • Zombie makeup (Walking Dead Etc)
  • Broken Arm
  • Black eyes & Scars
  • Flying Helicopter
  • Miniature person in a giant world (The

Look at how they were used in the film / TV show

Use at a tutorial to recreate it / use Media Make up professional

Produce a SFX Breakdown to show how you did it

Unit 45, outcome 1







Unit 45, outcome 2 & 3









Criteria for Part 1 – submission 13/12/16 and 6/2/2017

Unit 44: Visual Effects for TV and Film

1 Understand visual effects techniques and their
application in audio-visual media products

P1 Learners analyse a range of
visual effects techniques, and their application in digital post-production,
using examples from a variety of audio-visual media products


2 Be able to produce pre-production materials for a 2-3
minute audio-visual sequence, containing planning for visual effects

P2 Learners produce
pre-production materials for a 2-3 minute
audio-visual sequence, including:

a) treatment or concept
with planning for a minimum of three different visual effects

b) script
identifying the
planned visual effects

c) storyboard
identifying the planned visual effects

d) relevant recce(s)
and risk assessment(s)

e) production schedule

M1 Learners produce a proficient storyboard for a 2-3 minute sequence, which includes sound, mise en scène, production
directions and the planned visual effects, which are appropriate to the
intention of the 2-3 minute sequence. The storyboard produced is generally of
a good technical standard


Unit 45  SPECIAL

Understand special effects techniques

Learners analyse a range of special effects
techniques and their use in film and TV production using examples from a
variety of audio-visual media products



Be able to plan and test the chosen special effect, and the footage it will
appear in

Learners develop an idea for one special effect from the following list:

  • mechanised prop
  • stunt prop
  • scale model
  • prosthetic makeup
  • pyrotechnics




Be able to plan and test a chosen special effect, and the footage it will
appear in

Learners plan one chosen special effect, and the sequence it will appear in,

a) storyboard

b) relevant plans and/or sketches for the chosen special effect

c) mock ups relevant to the chosen special effect

d) detailed risk assessment for the special effect production

e) recce

f ) risk assessment for production of the footage

g) permission to use special effect

h) other relevant legal requirements

i) compliance with relevant health and safety requirements

j) following relevant safe working practices

Learners produce a storyboard that shows relevant camera directions related
to the sequence and chosen special effect. Learners produce detailed
annotated sketches.

plans are produced that are related to the footage in which the special
effect will feature

Learners produce a comprehensive storyboard that shows relevant sound and/ or
sound effects related to the sequence and chosen special effect.

sketches and plans represent the special effect from a number of angles

Learners follow safe working practices to a competent level by:

a) testing possible materials and techniques to ensure that they are feasible
and appropriate for the creation of the special effect

b) ensuring that the special effect is safe for use during the production of the




Guide to timings for
Production schedule:




10, 14/11

Explore VFX
and SFX

11, 21/11

Cardiff Trip Tuesday22


12, 28/11


13, 05/12

Testing of VFX & SFX

14, 04/12

Sequence Analysis for SFX, VFX and Sound





15, 02/01


16, 09/01

Pitch Ideas
for Film

17, 16/01

Experience Week

18, 23/01

Pre Production – Test Shoots

19, 30/01

Pre production

20, 06/02

Pre production, Go into Production

Half Term,


21, 20/02

/ Filming

22, 27/02

Filming /
Post / sound

23, 06/03

Filming /
Post / sound

24, 13/3

Filming /
Post / sound

25, 20/03

Filming /
Post / Sound

26, 27/03 *f

Filming /
Post / Sound





27, 17/04

Final Mix

28, 24/04


29, 01/05

Final Film
Submitted: Grading for VFX, SFX & Sound.

30, 8/5


31, 15/05


32, 22/05





TV Show – Sample Materials

Posted: November 14, 2016 by Alan Hardcastle in CMP 16_18, Creative Media Production
Tags: ,

You should now have completed your industry research (the Case Study) and have completed your Treatment (Proposal plus details about Style, equipment, access etc), along with cast (Suggested stars and more realistic options), target Audience, budget & Funding, Production Schedule (with launch date and contingencies), legal & ethical issues and scheduling time… and put them all in the submission folder on the Creative Arts Drive.

Now it’s time to move onto the bit where you prove it.

“Sample Materials” are simply the things you do to show what it will look like. So, all the things you said it would be in the treatment, you need to show. So, for example  – if you are making a comedy, write a script that is funny, and turn it into a short section of your TV show – that is funny.

You could film a section specifically to  show the style of the show. You could design the logo and make an opening sequence.  You could make a trailer, only shooting what you need for the trailer – key shots, key actions etc.

You could do promotional material – trailers, teasers, posters etc. You could shoot a whole test episode. You could actually make a key scene, or do test effects. The choices are wide, and depend on what you have planned!

At the most basic, for a pass you could write a script, do a storyboard and a design for a poster.
For a merit, you would need to make these things – so, shoot the script, make the poster using good quality images. For a distinction, make it look like an actual TV show…
Remember, the submission needs to show your involvement. So, for most written work this needs to be your version. When it comes to making videos, this will always be a group effort – so make sure you are able to show your contribution to the production.

TV Show Development

Posted: November 7, 2016 by Alan Hardcastle in CMP 16_18
Tags: , , ,

You are developing your TV Show in line with ProfesisonalBoradcast expectations.

Look at the show that are influencing you, and research them –

  • conventions of the genre
  • Production companies- who owns what, who makes it, who broadcasts it.
  • How it makes money, how much money it takes to make
  • Actors, stars and people who are in it – what else have they been in?
  • Locations – where are shows shot?
  • Sets – what do the sets look like? How are they made?
  • How is the idea sold? How is social media used?
  • Target Audience – make profiles of audience using BARB, Yougov, IMDB etc.
  • How is it broadcast? How is it distributed?
  • What regulatory bodies look over it? Check out Ofcom’s broadcasting code.

Armed with this information, you need to write your treatment.

You will need to describe your idea a simply as possible – Name the show, Tag Line (Tweetable), then simple description to make it memorable (25 words).

Then you can go into detail, using the research from the existing shows as a model.


  • Write a  proposal.
  • add details about style & content to make it a treatment.
  • Add suggested Cast / stars
  • Add Target Audience – based on Profiles developed base don influencing shows.
  • This should give you ideas about Budget and Funding – potential advertisers, potential cost etc.


TV: Developing the idea

Posted: October 10, 2014 by Alan Hardcastle in CMP 14_16
Tags: , , ,

You have a week to develop your idea, make a visual trailer and prepare your pitch. Easy!

Where do Ideas come from? Well, there is no such thing as originality. Look around you, at existing ideas. It is always good to start from an existing idea and add a twist, and develop it. It could be changing it for an audience, or adding a genre, or simply revamping an old idea.

The BBC has a great way of developing ideas. They make it as a radio show first, then when they can prove it works, they put it on TV. BBC 2 or 3 usually, and then if it works really well, it moves to BBC1. See: Little Britain, The Day Today, Absolute Power, The Mighty Boosh and (arguably) Have I got News For You and QI, which both have their original versions still running on Radio 4.

Having a reference is vital – why make a show that the audience doesn’t want? Combine audience viewing figures with an element of originality. For example: X Factor and Pop Idol are modern versions of New Faces and other talent shows, just with a public voting system. This voting element is so popular a lot of shows try to add this in.

So, look at what has existed before, what exists now, what the Target Audience is interested in (Culturally, socially etc) and then you can look at what twist you can put on it. What does your audience relate too?

Once you have ideas, interrogate them. Pull them apart to make sure they work and are viable. Look at:

a) treatment – How you are treating the idea. It could be the script as a short story, it could be the shape of the series, the types of questions or tasks for contestants – it all depends on the kind of idea you are working on.

b) suggested cast – who would you like in it? Not necessarily who will be in it – you can name check the type of person to appear in it.

c) target audience – who is it for? The better you do this, the more likely it will appeal to other markets. For example, Dr Who was a Children’s show. It worked so well adults watched it.

d) budget, funding – How much will it cost to make? And is this realistic based on what you will get to make it? Be aware of the balance between talent, effects, locations, sets and the cheapest way to make a show – contestants.

e) production schedule with launch date and contingency plans – when are you making this? How long will it take to shoot, and what will you do if it goes wrong? If you need locations, be aware of the weather – Please note that Game of Thrones is filmed in the Autumn and then post production is winter.

f ) legal and/or ethical issues – Very contextual. Could be watershed issues, could be privacy – be aware of of the possible implications of your ideas (harm to contestants, harm to the viewers etc…)

g) scheduling time – what time it is on has a massive bearing on what you can show. See Above..!

And all this is just to nail down your idea. Once you have the idea, make the trailer (Script, storyboard, ideas for sets, titles & Fonts etc) as a way to show visually what you want to achieve.

And remember, we plan to make the pilot after half term. So, No Pressure.